Up#001 - Quick Tweak
Fantasy Combat Simulator » Devlog
- creature base movement rate increased from 60 to 100
- [Humanoid] speed modifier set to 0.7 ([speed] affects move rate, attack rate, cast rate, channeling rate)
- [Slime] speed modifier set to 0.6
- [Charge] Skill max level decreased from 10 to 1
- [Glory] Skill bonus HpMx/SpMx/MpMx decreased from (10*skLv)*(0.1*skLv) to 10*skLv
Bug Fix - Vendor Shop duplicating items
dev comment
"Areas feel smaller since player moves faster now"
Fantasy Combat Simulator
Diablo/PoE inspired project. You can combine skills to make them more powerful!
Status | Prototype |
Author | Sef |
Genre | Action, Role Playing |
Tags | 2D, Action-Adventure, Action RPG, Dungeon Crawler, Fantasy, Hack and Slash, Singleplayer, Top-Down |
Languages | English |
More posts
- Up#006 - AGDG DEMO DAY 51Jul 07, 2023
- Up#005 - QoLMay 19, 2023
- Up#004 - AGDG DEMO DAY 50May 05, 2023
- Up#003 - Monster MightApr 17, 2023
- Up#002 - Early Level BalanceApr 14, 2023
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